Features

Board Game Mechanics: The Space Alert Screensaver

Board game mechanics is a series which looks at some of the innovative mechanics in modern board games. These are simple rules which add unexpected dimensions to games, which elevate games and turns them into something special. They’re rules which cause you to wonder at the mind behind them. They’re usually simple and elegant and thematic and evocative. Often they’re very funny.

This week, Board Game Mechanics looks at the Space Alert screen saver. Welcome to the future: it’s rubbish. Continue reading “Board Game Mechanics: The Space Alert Screensaver”

Features

Board Game Mechanics: Forest Plum

Board Game Mechanics is a Shady Baron feature which looks at some of modern gaming’s greatest mechanics. These are the rules that, when you explain them to a group, cause a collective gasp or burst of laughter. They’re the rules and mechanics which we believe, here at Shady Baron, encapsulate everything that’s great about modern games. They’re the rules that hook new and non-gamers, that show non-gamers that board games don’t have to be stuffy or complex or boring. In short, they’re the rules that can tip somebody from being a non-gamer into a gamer.

Generally, to feature here, a mechanic must be simple, elegant and thematic. So no complicated dice rolls and modifiers, no correlating charts and poring over statistics. Here, we’re talking about rules you implement in seconds but which add a wonderful and unexpected dimension to board games. Often they’re very funny.

This week we’re talking about Forest Plum, Dead of Winter’s resident Mall Santa. Continue reading “Board Game Mechanics: Forest Plum”